Desert-Mammoth
Member
Moving onto the intermission hub now, imagine a scaled down Echo Sector.
Aim is to have a console the Silencer can access, which opens a world map with a list of missions ranging from Assassination and Sabotage to good old fashioned Rampage. Missions will determine tilesets and difficulty, as well as objectives obviously. Idea being that missions last approximately 10-15 minutes, there's no save feature outside of the hub and dying = loss of credits or equipment. Once I've got that up and running, I'll move towards a public release of version 0.4 so you guys can give some feedback.
Its an exciting idea because this way I might even be able to introduce story missions whilst still relying on the generator to do most of the work.
Aim is to have a console the Silencer can access, which opens a world map with a list of missions ranging from Assassination and Sabotage to good old fashioned Rampage. Missions will determine tilesets and difficulty, as well as objectives obviously. Idea being that missions last approximately 10-15 minutes, there's no save feature outside of the hub and dying = loss of credits or equipment. Once I've got that up and running, I'll move towards a public release of version 0.4 so you guys can give some feedback.
Its an exciting idea because this way I might even be able to introduce story missions whilst still relying on the generator to do most of the work.



