A
Abyssary link said:Thanks, round objects are especially complicated.
Giving an rounded object 2 or 4 more section can give you 200 more Polys in the end if you don't take care.
On my earlier models i usually combined the parts with boolean unifiy because i like a closed mesh without intersecting polygons.
But for our mod this isn't really necessary and just adding the parts toegether keeps the count low.
Cyberion link said:actually it will be more difficult, when it's done![]()