Recent content by Skoffer

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    Crusader 3 At Home

    May be you be interested in technique I have found at some point. You can just take collision box (game provides this information in it's data files) and then do reverse mapping corresponding texture. The result is that when you use isometric camera (orthogonal projects, rotation: x: -30, y: 45...
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    Crusader 3 At Home

    Wow, amazing work. How are you doing interaction with the objects? Your own pure godot implementation or you somehow implement usecode scripts? Also, what kind of 3d are you using? Are you reproducing original Crusader system or this is a real godot 3d?
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    I'm Reverse Engineering Crusader because I'm still obsessed about the game

    Hi all, I played this game back when it originally came out and was blown away by it even then. Recently, with LLMs around, I finally had the tooling to actually attempt reverse-engineering it myself — so I started digging into it independently, and only just found this forum and this thread...
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